The real trick is being able to tell which attack your opponent is using. Because if you hit the wrong combo breaker (ex: hitting MP+MK when you're being hit with light attacks), then you're going to be "locked out" with a giant X and an exclamation point over your head. And then for the next 3 seconds, you'll be helpless to a combo onslaught.
So, in an effort to train my brain into recognizing all the various auto-doubles of each of the 8 characters in Killer Instinct, I created a series of animated GIFs so that I can see them all side-by-side. Note that I've slowed the animation of the moves down to 1/2 speed to make them a bit easier to see. In a real combo, these animations will look *much* faster.
Notes on Orchid's Auto-Doubles:
- 4 out of the 6 auto-doubles involve a crouch so don't rely on just that.
- Like a few other characters, she throws out an elbow during her MP.
- Like a few other characters, she kind of "headbutts" during her HP auto-double.
Light Punch
|
Medium Punch
|
Heavy Punch
|
Light Kick
|
Medium Kick
|
Heavy Kick
|
No comments:
Post a Comment